Her Cauterize pairs well as support for a Ravager Hellion (or an unlucky Occultist). This Path really leans into the Runaway's support kit, punching the heal effect of Run and Hide+ up to 5 points per tick and Cauterize+ up to a whopping 50% of the target's max HP. This gives her the opportunity to focus on support to keep herself and the team alive longer. The Survivor Path increases Runaways heal abilities, while giving her more dodge and speed tokens. Be sure to check the main page for more RPG game guides, and check out the Darkest Dungeon 2 section for more guides for this game."Fire and smoke - destruction and concealment. That about covers it when it comes to the Darkest Dungeon 2 Runaway Skills List. ![]() ![]() Hellion – Runaway – Jester – Leper – Occultist Plague Doctor – Grave Robber – Highwayman – Man at Arms In my opinion the best Darkest Dungeon 2 Runaway skills at the time of writing this are: Best Skills – Darkest Dungeon 2 Runaway Skills ![]() Review: Backdraft would be really good if Runaway had the ability to stack up large amounts of burn damage, but the most you’ll see in any real world situation is about 9, meaning this skill will do 4-5 damage or 6-7 damage with mastery, and that unimpressive damage requires multiple turns of setup and a very uncommon situation. Ignores block tokens.īackdraft Mastery Upgrade: Increases the damage to 75% of DoT damage. Backdraft deals a 50% of whatever burn DoT damage is remaining on the monster in rank 1 to the target monster.
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